Wednesday, July 6, 2011

Original Design and Alternative Designs

Original Design
Space & Form
  • Recycle Center
  • 3 levels - Trash dump area, trash sorting area & recycle process area
  • Factory environment
  • Indoor

Look & Feel
  • Cartoony
  • Stylize

Emotion/Mood
  • Cheerful
  • Bright colors
  • Colorful

Interactions
  • Navigation
  • Pick up items
  • Collect items
  • Throw/put items
  • Push & pull objects
  • Interact with NPC
  • Puzzle Solving
  • Turn on switch

Description
On the starting of the game application, there will be a brief introduction of the storyline. The user will start in a sector full of rubbish and tutorials will be given to the user. For example, the user will be prompted by pop up icons indicate on walking, jumping and interact with the objects. More tips will be shown as the user proceeds with the game. The user will be taught how to use his ability before he proceeds to next level. The player will be awarded after he/she completes the game. There will be several achievements to be unlocked during the game.

Entering the 1st Level
This is the level where all the trash is sorted and recycles to a new product. The place will have a lot of machines that handles the production process. The player will be notified about the destination he/she needs to go. Open reaching to the destination, there will be a stationary robot and it will instruct the robot to remove the item that jams the machine. After the machine is fixed, the robot will proceed to its station with their work and the player will be able to get out from the room. There will be a cut scene triggered before the player enters to 2nd level.

Entering the 2nd Level
This is the level where all the trash is collected but not sorted into categories. There will be a officer waiting at the starting point. The officer will instruct the robot to clear the pile of trash before it proceeds to another level. In this level, the player will be focus on sorting all the trash into categories. The user will learn how to differentiate types of trash and put them into their categories before it is recycled. There will be some other robots that need help in sorting the trash and the player will have to help them in order to clear the level.

Entering the 3rd Level
This is the level where all the trash is collected. The player will see mountains of trash pile everywhere and the exit is blocked. In this level, the player will have to separate all the trash in the compound. Every robot will have a pile of trash to be cleared. In the compound itself, there will be an exit by the pipes and the player needs the help of the other robots to escape. In order to do so, the player needs to help all the robots in clearing their rubbish and they will help the player to escape. Basically, this is another practice round for the player. The game ends when the players successfully escape from the center.

 
Alternate Design 1
 
Space & Form
  • House kitchen
  • 1 level - kitchen
  • Home environment
  • Indoor

Look & Feel
  • Cartoony
  • Realistic – the kitchen will refer to any house kitchen.

Emotion/Mood
  • Cheerful
  • Bright colors
  • Colorful

Interactions
  • Navigation
  • Pick up items
  • Throw/put items
  • Push & pull objects
  • Interact with NPC
  • Turn on switch

Brief level description
The aim of the whole application is to educate the children about 3R program. The player will control a robot and it is given a log book. Task will be written in the log book and the player will need to complete all the work inside the log book. As the player completes each or several task, it will get reward. The reward is similar to the scout badges. Every achievement will be awarded with one badge for each category. The player will need to fulfill certain group of tasks only he/she can earn the badge. Thus, the children will be exposing with 3R practices in some place that the player can learn. Kitchen is a good place to get start for recycling. The game ends after the player finishes collecting all the badges.


Alternate Design 2

Space & Form
  • School
  • 3 levels – classroom, canteen and library
  • School environment
  • Indoor and outdoor

Look & Feel
  • Cartoony
  • Realistic – the school will need to look believable

Emotion/Mood
  • Cheerful
  • Bright colors
  • Colorful

Interactions
  • Navigation
  • Pick up items
  • Throw/put items
  • Push & pull objects
  • Interact with NPC
  • Turn on switch

Brief level description
The aim of the whole application is to educate the children about 3R program. The player will play in a recycle event that held in the school. Task will be given by the NPC and the player will need to complete all the work. As the player completes each or several task, it will get merit points. Merit points are to use as a competition among friends. The player must finish all the tasks given by the NPC. Some of the task will get the player race against time. Thus, the children will be exposing with 3R practices in the school.

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